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  • Tuesday Oct 25th, '05 @ 12:10am
    More Before & After
  • LRX
    posted by mike
  • Here's another cool level I just made (MP as usual). I actually haven't had a chance to playtest it yet, but I think it'll be pretty good. It's a novel design (not that none of the others are, but there definitely aren't any like this).

    I finally went ahead and fixed the player movement checking. It worked fine before, but you could try to run into a wall and it would let you try. (You would not move, but you would animate.) This worked fine in single player, but every time you move in multiplayer, you're going to need to send a network message. So, running into a wall repeatedly would create many network messages, sometimes slowing the game down. When I made this level, I realized I needed to fix that. I'm sure there will be instances where players run into the walls while running up the slanted ladder sections. ;)

    Finally, here're the screens:

    User posted Image User posted Image
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