Aesthetic Changes
LRX
Wednesday Apr 5th, '06 @ 12:31am
posted by mike
I've been prettying the game up a little bit over the last couple of days.
I started by increasing to 800x600 resolution (from 640x480) and adding a frame around the main action area. See the screenshots section for how that looks. This way, I can easily display all information without worrying about obstructing the player's view.
I even added a scrolling tip box (with different hints for the game and for the editor); it's pretty cool.
Yesterday and today I re-did the menu. It seemed somewhat clumsy still; it works great now, and it looks so much better. I will put up a screenshot soon.
I added some powerups to the multiplayer mode. Along with invincibility, invisiblity, increased speed and increasing bomb power, I added a throwing hatchet. It's a rare item (1 of 5 types of powerups), but every once in a while you can get your hands on a hatchet. At any time, you can then throw it to the left or right and it will destroy any player/enemy in its path. Very cool!