Here's a screenshot of a quick little game I made recently called Darkslide. You have to keep up with the continually-scrolling level and also to collect the yellow dots to keep the level from going dark. It's kinda cool!
Here you see an early screenshot of the newest project I've been working on. As you can see, this game will feature ASCII graphics instead of ... real graphics? :)
This screenshots shows the addition of color blocks / targets to the game. You will have to match up the color of the block and the color of the target to achieve success. (For instance, you can't put a blue block on a red target.)
In this second screenshot of 'Dozer, you can see the new additions of blocks and targets. In each level you must place blocks on all of the targets. Technically some letters could have more blocks than targets; they definitely won't have more targets than blocks, though. That wouldn't seem very fair, now would it? :P
Here's a screenshot of a new side project I'm working on. This small puzzle game will require you to move blocks from disarray to a specified array (solution). As you can see, I don't have any blocks to push yet. :)
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